It may also be the reason for no OpenGL games support. Both 2 and 4 MB variants are common. First lowest quality, then default and finally highest. Laguna3D turned into problem child, which was sold mostly for discount prices. May 13, Messages: Default setting is quite high, but still some large flat surfaces have problems, for example you may see shaking ground in Mechwarrior 2. The company announced in April that it had completed moving its headquarters to Austin, Texas.

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Then Cirrus Logic embraced graphics and communications products.

It is nice when accelerator uses higher internal precision, but dither pattern employed by Laguna lgic far from accurate and several overlapping layers of transparent textures can deliver awful almost stipple-like pattern. Without own fabrication microchips from outside foundries were used.

Cirrus took advantage of PC boom and finally succeeded with own hard drive controller, first to be mounted inside the drive mechanism. I’ll probably end up buying the voodoo SLI anyway, but I’m just wondering who thinks what card is faster? No, create an account now. Setting the lowest value gives Laguna a speed increase, but perspectives are getting really fuzzy.

Cirrus Logic

Same thing happens in Ultimate Race Pro, but along with very serious bug drawing most of polygons in red color. Overall Laguna3D claimed performance of more than 50 million “perspective-corrected” textured pixels per second.


For demonstration here are screens from Shadows of the Empire: Click on the loglc links for the driver package readme info: First big complaint about image quality is broken texture perspective correction.

Up to 8 MB of local memory are supported and Techworks planned to release 6 and 8 MB cards, but I don’t think that ever happened.

Texturing unit works in paraller with polygon engine, available formats include RGBA up to x pixels big. However highest setting is only marginally slower than default, but still does not provide perfect correction. World texturing does not work in those, promise of single lighting pass from spec sheets is really only for basic techniques. Enter the e-mail address of the recipient Add your own personal message: First lowest quality, then default and finally highest.

Jun 22, Messages: The lack of major differences between and puts execution of Cirrus into question, Could they just stay idle while waiting for Intel LX AGP chipset release in August ? The texture manager is supported with 1 kilobyte texture cache and on-chip address translation table that tracks, via dynamic random accessing, all the memory locations of textures being used.

Soon after joining the company, through an acquisition strategy Mr. When Intel announced they were entering the 3D market with the i Cirrus Logic exited the market, which at the time for Cirrus Logic was worth million dollars annually.


Cirrus Logic Laguna3D review

It survives on the fly switch to MHz, but 3d games then quickly freezed PC. Dec 11, Messages: After three years of struggle Patil contacted Hackworth, back then in Signetics.

But Panasonic in the end decided not to deliver second 3DO to the market. Oct 31, Messages: In April Cirrus has licensed the 3D portion of 3DO’s M2 technology, a bit graphics acceleration built for new console. Both 2 and 4 MB variants are common.

3Dfx 5500 64mb VS ATi RAGE FURY MAXX 64mb

Then there are games partially giving up on texturing, likely because of failure in lightmap phase, those are using or originating from Quake engine, like Half Life and Thief. Flaming or offending other users.

Laguna3D loglc into problem child, which was sold mostly for discount prices. Click here to review our site terms of use. In between those Cirrus is making a point for AGP.

It was one of the lowest-priced SVGA controllers to support both. Fabrication partnerships with both IBM and Lucent were ended.